A downloadable game

The basic idea was to make a interesting way to handle Events within a 5 mile hex.  You would only do this when the party is going to stay inside of a hex for a extended period of time.  It abstracts the movement because it assumes all the points in the region are very close together.

Download

Download
Example Region Based Encounter Hex Table.pdf 209 kB
Download
Region Based Encounter Hex Table.pdf 158 kB

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